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===Systems and buttons===
===Systems and buttons===
A button image indicates that that button is on that system. A check mark means that the system has that button, but the image has not been uploaded yet. An x means that that system does not have that button.
A button image indicates that that button is on that system. A check mark means that the system has that button, but the image has not been uploaded yet. An x means that that system does not have that button.
{|class="wikitable"
{|class="wikitable sortable"
!System
!System  
!A
![[Wii]]
!B
![[3DS]]
!X
![[Wii U]]
!Y
![[Switch]]
!L
!R
!D-pad
!Start
!Select
!Touch
!Microphone
!Z
!C
!Control stick
!Tilt
!Swing
!Right stick
!ZL
!ZR
!SL
!SR
!HOME
!1
!2
|-
|-
![[Wii]]
!A
|{{button|wii|a}}
|{{button|wii|a}}  
|{{Button|wii|b}}
|{{Button|3ds|a}}  
|{{N}}
|{{button|wii u|a}}  
|{{N}}
|{{N}}
|{{N}}
|{{button|wii|d-pad}}
|{{button|wii|start}}
|{{button|wii|select}}
|{{N}}
|{{N}}
|{{button|wii|z}}
|{{button|wii|c}}
|{{button|wii|control stick}}
|{{y}}
|{{y}}
|-
!B
|{{button|wii|b}}
|{{Button|3ds|b}}
|{{button|wii u|b}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{button|wii|home}}
|{{button|wii|1}}
|{{button|wii|2}}
|-
|-
![[3DS]]
!X
|{{n}}
|{{Button|3ds|x}}
|{{button|wii u|x}}
|{{y}}
|{{y}}
|-
!Y
|{{n}}
|{{Button|3ds|y}}
|{{button|wii u|y}}
|{{y}}
|{{y}}
|-
!L
|{{n}}
|{{button|3ds|L}}
|{{button|wii u|l}}
|{{y}}
|{{y}}
|-
!R
|{{n}}
|{{button|3ds|r}}
|{{button|wii u|r}}
|{{y}}
|{{y}}
|{{Button|3dS|L}}
|-
|{{Button|3ds|r}}
!D-pad
|{{button|wii|d-pad}}  
|{{Button|3ds|d-pad}}
|{{button|wii u|d-pad}}  
|{{y}}
|{{y}}
|{{Button|3ds|start}}
|-
|{{Button|3ds|select}}
!Start
|{{Button|3ds|touch}}
|{{button|wii|start}}  
|{{button|3ds|start}}  
|{{button|wii u|start}}  
|{{y}}
|{{y}}
|{{N}}
|-
|{{N}}
!Select
|{{button|wii|select}}  
|{{button|3ds|select}}
|{{button|wii u|select}}  
|{{y}}
|{{y}}
|-
!Touch
|{{n}}
|{{button|3ds|touch}}
|{{button|wii u|touch}}
|{{y}}
|{{y}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{Button|3ds|home}}
|{{N}}
|{{N}}
|-
|-
![[Wii U]]
!Microphone
|{{Button|wii u|a}}
|{{n}}  
|{{Button|wii u|b}}
|{{y}}  
|{{Button|wii u|x}}
|{{button|wii u|microphone}}  
|{{Button|wii u|y}}
|{{n}}
|{{Button|wii u|l}}
|-
|{{Button|wii u|r}}
!Z
|{{Button|wii u|d-pad}}
|{{button|wii|z}}  
|{{Button|wii u|start}}
|{{n}}  
|{{Button|wii u|select}}
|{{n}}  
|{{Button|wii u|touch}}
|{{n}}
|{{Button|wii u|microphone}}
|-
!C
|{{button|wii|c}}  
|{{n}}  
|{{n}}  
|{{n}}
|{{n}}
|{{N}}
|-
|{{Button|wii u|control stick}}
!Control stick
|{{button|wii|control stick}}  
|{{Button|3ds|control stick}}
|{{button|wii u|control stick}}  
|{{y}}
|{{y}}
|{{N}}
|{{Button|wii u|right stick}}
|{{Button|wii u|zl}}
|{{Button|wii u|zr}}
|{{N}}
|{{N}}
|{{Y}}
|{{N}}
|{{N}}
|-
|-
![[Switch]]
!Tilt
|{{y}}
|{{Button|3ds|tilt}}
|{{y}}
|{{y}}
|{{y}}
|-
!Swing
|{{y}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
|-
!Right stick
|{{n}}
|{{y}}
|{{button|wii u|right stick}}
|{{y}}
|{{y}}
|-
!ZL
|{{n}}
|{{y}}
|{{button|wii u|zl}}
|{{y}}
|{{y}}
|-
!ZR
|{{n}}
|{{y}}
|{{button|wii u|zr}}
|{{y}}
|{{y}}
|-
!SL
|{{n}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
|-
!SR
|{{n}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
|-
!HOME
|{{button|wii|home}}
|{{button|3ds|home}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|-
|{{y}}
!1
|{{N}}
|{{button|wii|1}}  
|{{N}}
|{{n}}  
|{{N}}
|{{n}}  
|{{y}}
|{{n}}
|{{y}}
|-
|{{y}}
!2
|{{y}}
|{{button|wii|2}}  
|{{y}}
|{{n}}  
|{{y}}
|{{n}}  
|{{y}}
|{{n}}
|{{y}}
|{{Y}}
|{{N}}
|{{N}}
|}
|}
Notes:
Notes:
*For DS games, use the corresponsing <code>3DS</code> button
*For DS games, use the corresponsing <code>3DS</code> button.
*<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name.
*<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name.
*<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'', but only <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>.
*<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'' and ''[[Miitomo]]'', with <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>.
*For Wii U games that use a Wii remote, use <code>Wii</code> for system name.
*For Wii U games that use a Wii remote, use <code>Wii</code> for system name.
<noinclude>[[Category:Template documentation]]</noinclude>
<noinclude>[[Category:Template documentation]]</noinclude>

Revision as of 21:02, 28 June 2022

Usage

Use by typing {{Button|system name|button name|hover/screen reader text (defaults to just the button's name)}} (case insensitive).

Systems and buttons

A button image indicates that that button is on that system. A check mark means that the system has that button, but the image has not been uploaded yet. An x means that that system does not have that button.

System Wii 3DS Wii U Switch
A a a a
B b b b
X x x
Y y y
L L l
R r r
D-pad d-pad d-pad d-pad
Start start start start
Select select select select
Touch touch touch
Microphone microphone
Z z
C c
Control stick control stick control stick control stick
Tilt tilt
Swing
Right stick right stick
ZL zl
ZR zr
SL
SR
HOME home home
1 1
2 2

Notes:

  • For DS games, use the corresponsing 3DS button.
  • Right stick, ZL, and ZR are only available on 3DS if it is a New 3DS. The standard 3DS should still be used for system name.
  • Phone for system name will be supported for Mario Kart Tour and Miitomo, with touch and tilt are accepted for button.
  • For Wii U games that use a Wii remote, use Wii for system name.