Wii Sports

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Wii Sports
File:WS Box artwork.jpg
US cover artwork
Details
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Release date(s) Japan December 2, 2006
Europe December 8, 2006
Australia December 7, 2006
North America November 19, 2006
Platform(s) Wii
Rating(s) ESRB: ESRB E.png - Everyone
PEGI: PEGI 3.png - Ages 3+
CERO: CERO A.png - All ages
Game chronology
Previous game
First game in series
Next game
Wii Sports Resort
On affiliated sites
Strategy Wiki Logo.png Walkthrough
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Wii Sports (Japanese: Wiiスポーツ, Wī Supōtsu) is a game released in 2006 as a launch title for the Wii console. It was also a pack-in title for the Wii in most regions, except for Japan. This is the first game in which Miis appear. It has sold nearly 83 million copies and is the fourth-best selling game of all time, as well as Nintendo's best-selling game.[1]

In 2009, Wii Sports Resort was released as a sequel, and in 2013 a remake for the Wii U was released titled Wii Sports Club.

Gameplay

Wii Sports consists of multiple different modes, with the five main modes being Tennis, Baseball, Bowling, Golf, and Boxing. There is also a Training mode in which basic skills for each of the modes can be practiced. All modes use the Wii Remote's motion controls and Boxing uses the nunchuck attachment. The player uses the controller to perform actions just like in real-life sports, such as using the remote as a golf club, or a boxing glove. The rules of the games are simplified to be easier for first-time players, as well as younger players.

Miis are awarded skill points from winning games, but lose points from coming in last place, or sometimes 2nd or 3rd place as well. The amount of points won or lost depends on various factors such as the skill of the other players, the difficulty of the game, and the amount of skill the player already has. If the player possesses a large enough amount of skill more than the other players, no skill will be awarded when winning. Miis have separate amounts of skill for each of the five games. Skill is attributed to a Mii, however, skill is not transferred when a Mii is imported to another console.

If there is an insufficient amount of players in Tennis, Boxing, or Baseball, one of 60 CPU players will be used. Each CPU player has a unique but unchanging skill level. Players are matched with CPU players of a similar skill level. Once the player's skill level goes up, new CPU players will be played against. Golf and bowling can be played alone, as in real-life, with the object of the game then being to obtain a new personal best.

Trivia

Gallery

External links

References

Wii series games
Tomodachi series
Swapnote series
Other Mii-centered games
Non-Mii games for the Nintendo DS
Non-Mii games for the Wii
Non-Mii games for the Nintendo 3DS
Non-Mii games for the Wii U
Non-Mii games for the Nintendo Switch
Non-Mii games for other platforms