MiiWiki:Sandbox: Difference between revisions

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(→‎Usage: I really hope no games require swinging a 3ds or Wii U gamepad. I didn't include classic controller-only buttons for Wii since I think every game should support the Wii remote.)
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[[File:Button {{lc:{{{system|wii}}}}} {{lc:{{{button|A}}}}}.png|link=|x14px|{{{alt-text|{{{button|A}}}}}}]]<noinclude>
[[File:Button {{lc:{{{system|wii}}}}} {{lc:{{{button|A}}}}}.png|link=|x14px|{{{alt-text|{{{button|A}}}}}}]]<noinclude>
==Usage==
==Usage==
Use by typing <code><nowiki>{{Button|system=system name|button=button name|alt-text=hover/screen reader text (defaults to just the button's name)}}</nowiki></code>.
Use by typing <code><nowiki>{{Button|system=system name|button=button name|alt-text=hover/screen reader text (defaults to just the button's name)}}</nowiki></code> (case insensitive).
===Systems and buttons===
===Systems and buttons===
table here for what buttons are supported on what systems
{|class="wikitable"
!System
!A
!B
!X
!Y
!L
!R
!D-pad
!Start
!Select
!Touch
!Microphone
!Z
!C
!Control stick
!Tilt
!Swing
!Right stick
!ZL
!ZR
!SL
!SR
|-
![[DS]]
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|-
![[Wii]]
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|-
![[3DS]]
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{y}}
|{{y}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|-
![[Wii U]]
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{n}}
|{{N}}
|{{y}}
|{{y}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|-
![[Switch]]
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{N}}
|{{N}}
|{{N}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|{{y}}
|}
Notes:
*Right stick, ZL, and ZR are only available on 3DS if it is a New 3DS. The standard 3DS should still be used for <code>system</code>.
*Phone for <code>system</code> will be supported for ''[[Mario Kart Tour]]'', but only <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>.
*For Wii U games that use a Wii remote, use <code>Wii</code> for <code>system</code>.

Revision as of 17:11, 8 June 2022

Colored table sort buttons are invisible

lorem ipsum
top left top right
bottom left bottom right
lorem ipsum
top left top right
bottom left bottom right

For Job pages

Stats

Job stats in Miitopia  
Stat Minimum Maximum
HP minhp maxhp
MP minmp maxmp
Attack minatk maxatk
Defense mindef maxdef
Magic minmagic maxmagic
Speed minspeed maxspeed
All stats can be increased by 99 using Grub.
*can be increased with equipment

Skills

Job skills in Miitopia  
Skill name Level learned MP cost In-game description Effect Image
name level mp description effect Needed.png

Template:Monster as an actual template

Sandbox
A Sandbox in the journal.
Details
Monster order
First monster Last monster
 This box: view  talk  edit 

{{{description}}}

Stats

Sandbox Statistics
Image HP Attack Defense Magic Speed Gold EXP Locations
{{{hp}}} {{{attack}}} {{{defense}}} {{{magic}}} {{{speed}}} {{{gold}}} {{{exp}}} {{{locations}}}

Actions

Sandbox Actions
Name Description Usage chance Hit rate




Usage

This template generates the data parts of Monster pages. It is meant to be used with substitution.

Syntax

Monstername, similar, the three drops values, and attacks besides 1 are optional

{{subst:Monster
|description=The opening to the article. Should cover that they're monsters from Miitopia, their location, physical description, what Mii parts they have, and any other notes that don't belong in trivia.
|monstername=Monster's name, defaults to the page's name
|commondrops=commonly dropped Grub
|uncommondrops=uncommonly dropped Grub (★)
|raredrops=rarely dropped Grub (★★)
|similar=variants of this monster
|previousmonster=The previous monster. Use [[Previous monster name|#previous monster journal number]].
|nextmonster=The next monster. Use [[Next monster name|#Next monster journal number]].
|hp=, |attack=, |defense=, |magic=, |speed= Values for respective stats
|gold=how much gold is dropped by them when defeated
|exp=experience yield from them
|locations=locations where they are found
|attackxname=Name of attack x (replace x with a number between 1 and 4)
|attackxdescription=Description of attack x (replace x with a number between 1 and 4)
|attackxuse=Chance that the monster uses attack x (replace x with a number between 1 and 4)
|attackxaccuracy=Chance of attack x hitting a Mii (replace x with a number between 1 and 4)
}}

Other sections of the page (such as names in other languages, trivia, and navboxes) will need to be added after the template.

Raw code

{{subst:Monster
|description=
|monstername=
|commondrops=
|uncommondrops=
|raredrops=
|similar=
|previousmonster=
|nextmonster=
|hp=
|attack=
|defense=
|magic=
|speed=
|gold=
|exp=
|locations=
|attack1name=
|attack1description=
|attack1use=
|attack1accuracy=
|attack2name=
|attack2description=
|attack2use=
|attack2accuracy=
|attack3name=
|attack3description=
|attack3use=
|attack3accuracy=
|attack4name=
|attack4description=
|attack4use=
|attack4accuracy=
}}

Button template

A

Usage

Use by typing {{Button|system=system name|button=button name|alt-text=hover/screen reader text (defaults to just the button's name)}} (case insensitive).

Systems and buttons

System A B X Y L R D-pad Start Select Touch Microphone Z C Control stick Tilt Swing Right stick ZL ZR SL SR
DS
Wii
3DS
Wii U
Switch

Notes:

  • Right stick, ZL, and ZR are only available on 3DS if it is a New 3DS. The standard 3DS should still be used for system.
  • Phone for system will be supported for Mario Kart Tour, but only touch and tilt are accepted for button.
  • For Wii U games that use a Wii remote, use Wii for system.