Battleground Z (called StreetPass Zombies outside of North America) is one of fourteen sub-games in StreetPass Mii Plaza, developed by Good-Feel. It was added in the second major update on April 16, 2015 alongside Ultimate Angler and the StreetPass Mii Plaza Premium feature. In Battleground Z, the player's Mii must visit various locations in the city of Hobbiville to rid them of zombies, rescuing survivors and attaining their weapons in the process. Each level in this sub-game involves multiple missions that the player must complete in order to progress. By reaching certain milestones in Battleground Z, the player is able to earn Plaza Tickets.
Story
Battleground Z takes place in the once-vibrant city of Hobbiville, located within StreetPass County. When the player's Mii is riding the subway to shop for hobby supplies, they suddenly notice an abandoned smartphone ringing from the seat opposite them. Their curiosity leads them to answer the phone, next to which they find a mysterious vial. The person calling is Dr. Scarlet, who asks the Mii if they are "impressively well-armed" and urges them to find a weapon immediately amid the recent and overwhelming zombie invasion. Just as the player's Mii comes across a stray Wii Remote, a group of Shamblers — the most rudimentary type of zombie — somehow find their way into the subway car and begin their attack. When the zombies are defeated, Dr. Scarlet tells the player's Mii that she will attempt to create a cure for the zombie infection, though she requires help to succeed. She also reveals that the smartphone is her own, and that she lost it on the way to her father's research center. Before momentarily hanging up, Dr. Scarlet informs the player's Mii that there are survivors with unique and useful weapons based on their respective hobbies.
After safely making it to the subway station, the player's Mii begins their quest to rid Hobbiville of zombies. Here, they meet several identical Hobbiville residents who provide weapons to fend off the enemies within this level. Upon defeating all the zombies at the subway station, the player's Mii proceeds to other regions of the Downtown level, collecting various weapons along the way. To allow the Miis at the local hospital to be flown to the Stadium where it is safer, the player's Mii must rid a nearby parking lot of zombies. They must then clear the zombies from a back alley to ensure safe passage. However, the helicopter is unable to land in the Stadium until the player's Mii defeats a menacing Mega Slimebacker and collects one of four cell samples required for Dr. Scarlet's cure.
On Dr. Scarlet's orders, the player's Mii then enters the Shopping Mall level to clear out survivors in the quest to gain a second cell sample. Once all the zombies are dealt with, Dr. Scarlet learns that there is a fire in one of the mall walkways that the player's Mii is tasked with extinguishing. After the fire is put out, she also informs the player that survivors are using the mall as a base for supplies. Protecting survivors' supplies from the hordes of zombies requires defending a food cart at the mall plaza and retrieving bottles of water from the warehouse. The player's Mii must then vanquish and collect a sample from Belinda Munch, a large and insatiably hungry zombie located within the food court. When these tasks are complete, the survivors at the Shopping Mall are airlifted to the Stadium.
In the Uptown level, the player's Mii is tasked with rescuing more survivors, allowing them to access a bus system put in place by Dr. Scarlet. The tasks in this region include retrieving a lost dog, collecting fuel for the bus from the gas station, and clearing debris from the highway. The player's Mii is subsequently asked to scout around the cornfield that the highway passes through. Here, they are distracted by a row of Combustocorn in the middle of the road, allowing Bubba and Cleetus Rotts to ambush them. Fleeing in fright, the player's Mii then ends up in the middle of a field, where they must battle the two zombified farmers and collect the next cell sample.
Now in the Countryside level, the player's Mii must make their way to the power plant to collect the final cell sample and stabilize Hobbiville's power supply; however, doing so necessitates that they pass through a dangerous tunnel and subsequently defend the gates of a graveyard from zombies trying to escape. At the power plant, the player's Mii must repair four panels while fending off zombies and toggling light switches to make the glowing panels more visible. After fixing the generators, the player's Mii is required to pass through a hydroelectric dam, guarding an employee and steadily proceeding to the exit. Dr. Psymad is soon encountered at the power plant, where he is found dumping an unknown substance into the reservoir to create Voltoad. Once this boss is defeated, the final cell sample is collected, though Dr. Psymad is nowhere to be found.
The player's Mii finally arrives at the Research Center level, where a survivor is found in peril as they attempt to enter the facility. Once the player's Mii has entered the research center, they must defend the lab, preventing zombies from entering and sabotaging Dr. Scarlet's plans. Upon defeating all the zombies, the player's Mii encounters Dr. Scarlet, who is close to finishing work on her cure. In the laboratory, the player's Mii is asked to position four tanks containing components of the cure into their proper places on glowing floor panels. The player's Mii then accompanies Dr. Scarlet on the service elevator to the roof of the facility, though the both of them must contend with zombies that seek to steal the cure. At the rooftop, they encounter Dr. Psymad, and it is revealed that he is supposedly Dr. Scarlet's father in zombified form. When the player's Mii strikes Dr. Psymad, the latter resorts to releasing the zombification virus through a nearby spray machine from which Dr. Scarlet planned to dispense the cure. After releasing the virus, Dr. Psymad consumes a potion that turns him into the much more powerful Super Psymad.
Once Super Psymad is defeated, it melts into a puddle with a small alien at the center who, as it turns out, was posing as Dr. Scarlet's father all along. At long last, the player's Mii is able to dispense the cure, restoring peace and harmony to Hobbiville and allowing its residents to enjoy their hobbies once more.
Gameplay
To earn weapons in Battleground Z, the player can recruit survivors for 2 Play Coins each. Once a survivor is rescued during a mission, they will provide the player's Mii with a weapon that corresponds with the survivor's favorite hobby, as set in StreetPass Mii Plaza. There are 25 hobbies to choose from, but survivors without an associated hobby will provide a tote bag upon their rescue. While survivors can take the form of random Miis, Miis that have been previously been met via the StreetPass functionality of the Nintendo 3DS are also eligible to be survivors. These types of Miis offer the option to team up upon being rescued, where they will use their weapon to help the player's Mii defeat zombies. If a survivor is not rescued in time, they will turn into a zombie and become hostile towards the player's Mii. A counter in the lower screen keeps track of how many survivors the player has rescued during a mission.
Although rescuing survivors is a key aspect of the gameplay in Battleground Z, the main focus of this sub-game are the missions that come with each stage. Such missions normally require the player's Mii to defeat all the zombies in a stage, though guarding a Mii from zombies and performing tasks within a set time limit are also common. In stages where the player's Mii must protect another Mii from harm, straying too far from the Mii in question will cause them to freeze in fear, leaving them defenseless and vulnerable to the zombies. In boss stages, the player must defeat the boss to progress.
The player can hold the right shoulder button to speed up transitions and cutscenes in Battleground Z.
Combat
The player's Mii can use a weapon's charged attack by holding and releasing the A button; however, a given weapon can only perform three charged attacks before its energy is depleted. Moreover, a weapon will lose durability when the player's Mii is damaged by a zombie, and it will break if the durability gauge in the top left corner of the screen is depleted, forcing the player to find more survivors and obtain their weapons. If all weapons break, the player will have to restart the stage. Pressing the left or right shoulder buttons or tapping a weapon's icon in the lower screen will allow the player's Mii to switch between weapons.
Slash and smash attacks
Critical hits
Levels
Batteground Z involves five levels: Downtown, Shopping Mall, Uptown, Countryside, and Research Center. Each level in this sub-game includes six stages, with only five being mandatory to complete. The fifth stage of each level is a boss stage, while the sixth is a reprise boss fight that is unlocked once the player collects a set amount of Medals.
Downtown
Stages in the Downtown level
Image
Stage
Objective(s)
Description
Enemies
Difficulty
Notes
Subway Station
Defeat all the zombies.
In this stage, the player's Mii must contend with zombies that rise from the ground or exit the passing subway trains. Once these hordes are dealt with, a battle sequence with a Mega Slimebacker ensues.
Shambler
Blockhead
Creepy Courier
Mega Slimebacker
Helpful Zombie
1/5
–
Hospital
Defend the hospital entrance.
The player's Mii is tasked with preventing zombies from entering the hospital doors. Many zombies will crawl towards the doors in single file formation, while others will rise from the ground.
Shambler
Blockhead
Spiky Can
Creepy Courier
Studious Zombie
1/5
–
Parking Lot
Collect four tires within the time limit.
Deliver the tires.
The player's Mii is given three minutes to search nearby taxis for four spare tires, dealing with large groups of zombies that rise from the ground in the process. Upon retrieving the tires, delivering them to a certain Mii will complete the mission.
Shambler
Spiky Can
Creepy Courier
Mega Shambler
Blockhead
Movie-Buff Zombie
1/5
–
Back Alley
Protect your companion.
This stage requires the player's Mii to safely escort another Mii through a long corridor with zombies strewn about. By defeating a Slimebacker at the end of the long passage, the player's Mii will obtain a key that is used to exit the stage in short order.
Shambler
Blockhead
Spiky Can
Slimebacker
Mega Slimebacker
Rottie
Fashionable Zombie
1/5
–
Stadium
Complete the boss battle.
The player's Mii must battle the Star Quartersmack along with six Slimebackers in an open field. Though the boss can powerfully charge at the player, him hitting a wall will momentarily stun him, allowing the player's Mii to deal significant damage.
Star Quartersmack
Slimebacker
2/5
Completing this boss stage gives the player the Burly-Zombie Cell Sample.
Stadium Showdown
Beat as many zombies as you can within the time limit.
This stage takes place in the same stadium where the Star Quartersmack is fought, though much darker. The player's Mii is required to defeat as many zombies as they can within two minutes.
Shambler
Blockhead
Mega Shambler
Slimebacker
Creepy Courier
Sporty Zombie
This stage is unlocked once the player collects 30 Medals.
Medals in the Downtown level
Stage
Medal 1 requirement
Medal 2 requirement
Medal 3 requirement
Medal 4 requirement
Subway Station
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Land a 30-hit combo.
Parking Lot
Clear within 1:30.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 50000 or more.
Hospital
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Back Alley
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Stadium
Clear within 2:00.
Don't break any weapons.
Finish with a charged attack.
Defeat all the zombies.
Stadium Showdown
Defeat 70 zombies or more.
Don't break any weapons.
Defeat a rare zombie.
Land a 100-hit combo.
Shopping Mall
Stages in the Shopping Mall level
Image
Stage
Objective(s)
Description
Enemies
Difficulty
Notes
Mall Entrance
Defeat all the zombies.
This stage is fairly straightforward, requiring the player's Mii to clear hordes of zombies from the Mall Entrance and the nearby parking lot. Some zombies will crawl from behind parked cars, while others will loiter around the mall's doors or rise from the ground.
Shambler
Putrid Punk
Blockhead
Creepy Courier
Mega Putrid Punk
Shopaholic Zombie
1/5
–
Mall Walkway
Get past the fire.
The player's Mii must safely escort another Mii through the Mall Walkway, parts of which are engulfed in flames and must be extinguished with nearby water tanks. The walkway is narrow, making charged attacks useful against the large groups of zombies that appear.
Shambler
Blockhead
Putrid Punk
Spiky Can
Mega Putrid Punk
Money-Savvy Zombie
2/5
–
Mall Plaza
Defend the food cart.
The player's Mii must protect a food cart from zombies that crawl or walk (or, in the case of Munchers, bounce) from all sides.
Shambler
Blockhead
Putrid Punk
Muncher
Mega Muncher
Gourmet Zombie
2/5
–
Mall Warehouse
Collect four bottles within the time limit.
Deliver the water.
This stage requires the player's Mii to explore a dark warehouse, fetching bottles of water from packages and returning these bottles to a certain Mii in order to progress. Some bottles are misdirects, as they have been used by zombies and thus should not be collected.
Shambler
Blockhead
Spiky Can
Putrid Punk
Well-Read Zombie
2/5
–
Food Court
Complete the boss battle.
In this stage, the player's Mii must defeat Belinda Munch in a circular Food Court. Belinda Munch can create shockwaves by jumping into the air and slamming the ground, but these can be avoided if the player takes cover behind one of three barriers that circle the arena. This boss can also spawn crates that contain donuts; breaking open these crates will distract her, creating an attack window for the player's Mii.
Belinda Munch
3/5
Completing this boss stage gives the player the Hungry-Zombie Cell Sample.
Food Court Showdown
Cooking Zombie
2/5
This stage is unlocked once the player collects 40 Medals.
Medals in the Shopping Mall level
Stage
Medal 1 requirement
Medal 2 requirement
Medal 3 requirement
Medal 4 requirement
Mall Entrance
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Land a 50-hit combo.
Mall Walkway
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Mall Plaza
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 40000 or more.
Mall Warehouse
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 40000 or more.
Food Court
Clear within 2:00.
Don't break any weapons.
Finish with a charged attack.
Feed the boss at least three doughnuts.
Food Court Showdown
Defeat 80 zombies or more.
Don't break any weapons.
Defeat a rare zombie.
Land a 120-hit combo.
Uptown
Stages in the Uptown level
Image
Stage
Objective(s)
Description
Enemies
Difficulty
Notes
Suburb
Return the pet within the time limit.
In this stage, the player's Mii has four minutes to retrieve a lost dog and return it to its owner. This task involves chasing the dog from bush to bush before it can finally be caught, all while fending off several types of zombie.
Shambler
Blockhead
Putrid Punk (+ Spiky Can)
Mushy Monster
Rottie
Web-Surfing Zombie
2/5
–
Construction Site
Defeat all the zombies.
The player's Mii must make their way through a narrow, maze-like environment, crowded with debris and zombies in construction gear. Many zombies in this stage carry sticks of dynamite that will detonate if the player fails to defeat them quickly enough.
Blockhead
Dynamike
Mega Blockhead
Rottie
Creepy Courier
Mega Dynamike
Pet Enthusiast Zombie
3/5
–
Gas Station
Defend the gas pumps.
The player's Mii is tasked with defending two gas pumps located beside each other, ensuring that their respective health bars are not depleted by the zombies. Waves of zombies will appear from all sides, and the sheer variety of enemies in this stage can make it quite challenging to complete.
Shambler
Blockhead
Rottie
Mega Shambler
Mega Blockhead
Putrid Punk (+ Spiky Can)
Dynamike
Mega Dynamike
Traveling Zombie
3/5
–
Highway
Defend the bus.
This stage requires the player's Mii to remove debris and zombies from a crowded highway, allowing the bus to pass through without it losing its health. The bus will momentarily move forward if the path is clear, but it becomes particularly vulnerable to zombies when stationary.
Shambler
Blockhead
Muncher
Creepy Courier
Putrid Punk
Dynamike
Mega Dynamike
Driving Zombie
3/5
–
Cornfield
Complete the boss battle.
In this stage, the player's Mii fights Bubba and Cleetus Rotts in an open space at the center of a cornfield. The two bosses will attack by charging at the player's Mii and throwing them into an outer ring of the arena, forcing them to wiggle free from the soil while Rotties chase after them.
Bubba Rotts
Cleetus Rotts
Rottie
Combustocorn
Secretive Zombie
4/5
Completing this boss stage gives the player the Plant-Zombie Cell Sample.
Suburb Showdown
Complete the boss battle.
Artistic Zombie
This stage is unlocked once the player collects 60 Medals.
Medals in the Uptown level
Stage
Medal 1 requirement
Medal 2 requirement
Medal 3 requirement
Medal 4 requirement
Construction Site
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Land a 70-hit combo.
Suburb
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 60000 or more.
Highway
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 60000 or more.
Gas Station
Clear within 4:00.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Cornfield
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Suburb Showdown
Defeat 90 zombies or more.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Countryside
Stages in the Countryside level
Image
Stage
Objective(s)
Description
Enemies
Difficulty
Notes
Tunnel
Defeat all the zombies.
In this stage, the player's Mii must traverse a dark and narrow tunnel. Notable obstacles found in this stage include Rotties that leap from an empty truck, barriers that can only be broken by Dynamutts, and two Mega Putrid Punks that the player's Mii must contend with at the end of the tunnel.
Shambler
Blockhead
Rottie
Dynamutt
Putrid Punk
Mushy Monster
Mega Putrid Punk
Music-Loving Zombie
3/5
–
Graveyard
Defend the gates.
The player's Mii is tasked with guarding the graveyard gates from zombies attempting to escape. This mission is particularly challenging as the two gates are located on opposite sides of the graveyard, requiring the player's Mii to dart back and forth as zombies attack both gates at once.
Shambler
Blockhead
Rottie
Putrid Punk
Dynamike
Mega Dynamike
Mega Blockhead
Mega Shambler
Creepy Courier
Dancing Zombie
4/5
–
Power Plant
Repair four panels within the time limit.
Return to the technician.
With zombies attacking the power plant's generators, the player's Mii is given four minutes to repair four broken panels and fend off aggressive zombies in the process. This stage includes wall switches that can control the lights in the power plant; when the lights are off, the broken panels will glow, though all zombies except for Killawatts will also be harder to spot.
Shambler
Blockhead
Killawatt
Rottie
Sleepy Zombie
4/5
–
Hydroelectric Dam
Protect your companion.
The player's Mii must protect a power plant employee as they proceed to the control room. This stage is a narrow passage with a series of gates that each require a key and staff ID card to open; in other words, the player's Mii must collect keys from defeated zombies and allow the employee to reach each gate before proceeding.
Shambler
Blockhead
Killawatt
Putrid Punk
Mega Shambler
Mega Blockhead
Mega Killawatt
Fishing Zombie
4/5
–
Reservoir
Complete the boss battle.
In this stage, the player's Mii fights Voltoad in a simple octagonal arena. Voltoad will occasionally jump to create shockwaves upon landing, causing batteries to fall from above. Voltoad can also summon powerful blasts of electricity in multiple locations at once, forcing the player to maneuver around the arena.
Voltoad
5/5
Completing this boss stage gives the player the Toad-Zombie Cell Sample.
Graveyard Showdown
Cleaning Zombie
This stage is unlocked once the player has collected 80 Medals.
Medals in the Countryside level
Stage
Medal 1 requirement
Medal 2 requirement
Medal 3 requirement
Medal 4 requirement
Tunnel
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Land a 100-hit combo.
Graveyard
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Power Plant
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 35000 or more.
Hydroelectric Dam
Clear within 2:00.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Reservoir
Clear within 2:00.
Don't break any weapons.
Finish with a charged attack.
Don't let any batteries be eaten.
Graveyard Showdown
Defeat 100 zombies or more.
Don't break any weapons.
Defeat a rare zombie.
Land a 160-hit combo.
Research Center
Stages in the Research Center level
Image
Stage
Objective(s)
Description
Enemies
Difficulty
Notes
Research Center Entrance
Defeat all the zombies.
Outdoorsy Zombie
4/5
–
Laboratory Entrance
Defend the laboratory.
Chatty Zombie
5/5
–
Laboratory
Push the tanks into position.
Return to the lab assistant.
Gamer Zombie
5/5
–
Service Elevator
Protect Dr. Scarlet.
Shutterbug Zombie
5/5
–
Rooftop
Defeat Dr. Psymad.
Defeat the monster.
5/5
This is a boss stage.
Rooftop Showdown
Party Zombie
This stage is unlocked once the player collects 100 Medals.
Medals in the Research Center level
Stage
Medal 1 requirement
Medal 2 requirement
Medal 3 requirement
Medal 4 requirement
Research Center Entrance
Clear within 3:00.
Don't break any weapons.
Defeat a rare zombie.
Land a 120-hit combo.
Laboratory Entrance
Clear within 3:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Laboratory
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Get a score of 50000 or more.
Service Elevator
Clear within 2:30.
Don't break any weapons.
Defeat a rare zombie.
Be a perfect guard.
Rooftop
Clear within 3:00.
Don't break any weapons.
Finish with a charged attack.
Land a 31-hit combo.
Rooftop Showdown
Defeat 150 zombies or more.
Don't break any weapons.
Defeat a rare zombie.
Land a 200-hit combo.
Enemies
Zombies in Battleground Z
Image
Name
Power
Weakness
Characteristics
Appearances
In-game description
Shambler
1/5
Slash
Just a regular old zombie. Its body is rotten and rather squishy.
Blockhead
1/5
Smash
This rock-encrusted zombie is quite a sight. Watch out for its head butts.
Muncher
2/5
Slash
You'd be surprised how fast it can jump into action when it sees its favorite food.
Putrid Punk
2/5
Slash
Used to be in a punk-rock band, but now gets its kicks launching acidic attacks.
Dynamike
2/5
Smash
A hardworking zombie known to have a very short fuse.
Rottie
2/5
Slash
Rotting hasn't dampened its spirit, but it now smells even worse when wet.
Dynamutt
2/5
Smash
Aw, it's got something! Does it want to play fetch? ...Oh. Never mind. Oh, dear.
Mushy Monster
2/5
Slash
Watch out for its acid attacks and exuberant mosh-pit antics.
Killawatt
2/5
Smash
This undead power-plant worker doesn't need coffee to feel a buzz.
Glooper
2/5
Slash
The result of a failed experiment. Looks toxic, but is actually just slimy.
Zombie Stack
2/5
–
Why on earth are they stacked up like this? Is it some sort of zombie game?
Creepy Courier
1/5
Slash
A mysterious delivery zombie. Where on earth does it get all those supplies?
Slimebacker
2/5
Slash
This former athlete is a formidable zombie. Watch out for tackles.
Mega Shambler
2/5
Slash
Huge, stinky, and squishy. Its brain is nothing but slimy mush.
Mega Blockhead
2/5
Smash
Watch out for this hard-headed zombie's incredibly powerful head-butt attacks.
Mega Slimebacker
3/5
Slash
A powerful athlete, good enough to be a starter for the Hobbiville Green Beans.
Mega Putrid Punk
3/5
Slash
Once a drummer in a punk band, this acid spitter still knows how to rock.
Mega Rottie
3/5
Slash
It's hard to tell what's worst: its bark, its bite, or its breath.
Mega Dynamutt
3/5
Smash
A massive zombie pooch with a flair for dramatic destruction.
Mega Muncher
3/5
Slash
Even though it looks about to burst, it's always ready to fit in a few more bites.
Mega Dynamike
3/5
Smash
A construction worker with a very explosive temperament.
Mega Killawatt
3/5
Smash
This zombie feels an irresistible urge to generate a surge.
Spiky Can
1/5
Smash
Watch out--those points are sharp!
Combustocorn
1/5
Slash
Well, self-popping corn sounded like a good idea at the time...
Star Quartersmack
3/5
Slash
This undead athlete used to be a star and still blows the competition away.
Belinda Munch
3/5
Slash
A former fashion model that enjoys a very indulgent life as a zombie.
Bubba Rotts
4/5
Slash
This zombie farmer has been harvesting a very strange crop out on the family farm.
Cleetus Rotts
4/5
Slash
Handles all the planting chores, and leaves harvesting to its older brother.
Voltoad
4/5
Slash
This angry amphibian was zombified by a mysterious stranger.
Dr. Psymad
2/5
–
A brilliant scientist who tried to contact aliens in his spare time...and succeeded.
Super Psymad
5/5
Slash
The ultimate form of a disguised alien who dreamed of world domination.
Rare zombies in Battleground Z
Image
Name
Weapon
Hobby
Rarity
Weakness
Stage
How to reveal
In-game description
Helpful Zombie
Costume
Helping Others
3/5
Slash
Subway Station
Before the Mega Slimebacker appears, defeat the Shambler hanging off the edge of the rail before the train runs it over. This will cause the Helpful Zombie to descend the staircase on the right.
This zombie lurks in subway tunnels and longs to see a superhero in action.
Studious Zombie
Pencil
Studying
1/5
Slash
Hospital
Use the Pencil's charged attack.
This zombie hangs out near the hospital. It wants to be a doctor and loves to study.
Movie-Buff Zombie
Ray Gun
Watching Movies
5/5
Slash
Parking Lot
A film fan in the parking lot. It's keen to see a nearby movie poster reenacted.
Fashionable Zombie
Formal Suit
Fashion
1/5
Slash
Back Alley
Upon retrieving this stage's key, use the Formal Suit's charged attack on the suit or dress located in the alley to the left. This will cause the Fashionable Zombie to exit an open door along the wall.
This trendy zombie dreams of joining a back-alley fashion show.
Sporty Zombie
Bowling Ball
Playing Sports
3/5
Slash
Stadium Showdown
This sports fan loves to watch bowling at the stadium showdown.
Shopaholic Zombie
Shopping Bags
Shopping
1/5
–
Mall Entrance
Use all of the Shopping Bags' charged attacks.
A total shopaholic, irresistibly drawn to fellow shoppers at the mall's entrance.
Money-Savvy Zombie
Piggy Bank
Making Money
3/5
Slash
Mall Walkway
Defeat the Blockhead guarded by three Spiky Cans. Doing so will cause the Money-Savvy Zombie to spawn later in the stage.
This frugal zombie hopes to find loose change in a mall walkway garbage can.
Gourmet Zombie
Utensils
Eating Well
5/5
–
Mall Plaza
Use the Utensils' charged attack to turn one or multiple zombies into a steak, thereby causing the Gourmet Zombie to appear in the second wave.
A foodie that dreams of eating a giant steak in the mall plaza.
Well-Read Zombie
Pop-Up Book
Reading
2/5
Slash
Mall Warehouse
A book lover in the mall warehouse. It longs to see a dragon pop out of a book.
Cooking Zombie
Frying Pan
Cooking
4/5
Slash
Food Court Showdown
This showdown chef needs a new frying pan at its food-court café.
Web-Surfing Zombie
Tablet
Using the Internet
4/5
Slash
Suburb
This suburbanite loves it when online orders are delivered to its house.
Pet Enthusiast Zombie
Robotic Pet
Keeping Pets
4/5
–
Construction Site
This fan of robotic pets lurks in a pipe at the construction site.
Traveling Zombie
Suitcase
Traveling
1/5
Slash
Gas Station
Use the Suitcase's charged attack before the third wave.
A gas-station attendant that's eager to take a ride on a certain mysterious bus.
Driving Zombie
Go-kart
Driving
1/5
Slash
Highway
This automotive enthusiast is drawn to S-curve turns on the highway.
Secretive Zombie
Tote Bag
Other
2/5
–
Cornfield
Use all of the Tote Bag's charged attacks. This will cause the Secretive Zombie to appear in the outermost ring of the cornfield.
This curious zombie investigates when a tote bag is totally emptied at the cornfield.
Artistic Zombie
Art Supplies
Drawing
2/5
Slash
Suburb Showdown
Use all of the Art Supplies' charged attacks.
This artist loves to see lots of outdoor painting at the suburb showdown.
Music-Loving Zombie
Boom Box
Listening to Music
2/5
Slash
Tunnel
A tunnel dweller that loves to rock and only responds to huge blasts of music.
Dancing Zombie
Disco Ball
Dancing
3/5
–
Graveyard
Use one of the Disco Ball's charged attacks before the second wave, allowing the Dancing Zombie to appear in the third wave.
A zombie that likes to show off its dance movies in the graveyard.
Sleepy Zombie
Sheep Pillow
Sleeping
3/5
Slash
Power Plant
Use one of the Sheep Pillow's charged attacks while the room is dark.
This sleepyhead thinks a nap in a dark power-plant room sounds fantastic.
Fishing Zombie
Fishing Rod
Fishing
1/5
Slash
Hydroelectric Dam
Use the Fishing Rod's charged attack.
This competitive angler takes on anyone who lands a whopper at the dam.
Cleaning Zombie
Broom
Cleaning
2/5
–
Graveyard Showdown
Use all of the Broom's charged attacks.
A tidy sort that's drawn to spring cleaning at the graveyard showdown.
Outdoorsy Zombie
Backpack
The Outdoors
1/5
–
Research Center Entrance
An outdoorsy sort that'll swing by if you set up a tent at the center of a fountain.
Chatty Zombie
Megaphone
Chatting
2/5
–
Laboratory Entrance
Use all of the Megaphone's charged attacks before the third wave of zombies arrives.
Drawn to lots of yelling when work's going on behind closed lab doors.
Gamer Zombie
Wii Remote
Playing Video Games
4/5
Slash
Laboratory
This zombie finds video games and PC monitors way cooler than lab tanks.
Shutterbug Zombie
Camera
Taking Photos
2/5
Slash
Service Elevator
This elevator rider would love a photo of Dr. Scarlet but is too shy to take one.
Party Zombie
Party Popper
Partying
2/5
–
Rooftop Showdown
Use all of the Party Popper's charged attacks.
A party animal that loves to crash rooftop-showdown shindigs.
Weapons
Weapons in Battleground Z
Image
Name
Hobby
Power
Speed
Range
Area of effect
Charged attack
In-game description
Name
Effect
Utensils
Eating Well
3
4
3
2
Bon Appetit
(EFFECT)
The colorful handles make them easy to hold on to in a fight.
Sheep Pillow
Sleeping
3
2
3
3
Megaphone
Chatting
2
5
4
2
A perfect piece of equipment when you want to stand up and be heard.
Party Popper
Partying
2
4
4
4
Surprise Party
The Party Popper will fire a powerful burst in whatever direction the player's Mii is facing.
Nothing gets a party started quite like streamers and confetti.
Formal Wear
Fashion
3
3
2
5
Shopping Bags
Shopping
3
3
2
5
Costume
Helping Others
3
5
2
2
Pencil
Studying
3
5
3
2
Cram Session
Zombies within a small circular radius of the player's Mii will be transported to a classroom. Here, the player's Mii will give these now-dizzy zombie students a brief mathematics lesson before suddenly finishing them off with a lightning attack.
Handy when you need to hit zombies and then hit the books.
Piggy Bank
Earning Money
3
4
5
1
Frying Pan
Cooking
4
3
3
3
Broom
Cleaning
4
3
3
2
A simple sweeper that can stand up to the worst messes imaginable.
Wii Remote
Playing Video Games
3
5
3
3
Heroic Spin
The player's Mii will spin while swinging their Wii Remote around, slashing all zombies within a small circular radius.
A unique video-game controller that can be used with one hand.
Tablet
Using the Internet
4
3
3
4
Boom Box
Listening to Music
3
5
4
3
Sonic Storm
The player's Mii holds the Boom Box above their head as loud music plays, defeating all zombies within a circular radius.
Powerful sound in a perfectly portable package. What's not to love?
Ray Gun
Watching Movies
3
2
4
2
Pop-up Book
Reading
4
2
3
3
An epic work of fantasy, boasting fine prose and thrilling illustrations.
Go-kart
Driving
4
4
3
3
Bowling Ball
Playing Sports
5
2
3
2
Backpack
The Outdoors
3
4
3
1
Tent Trap
Any zombies that the player's Mii is facing will enter a tent, in which they will meet their demise.
Roomy and comfortable. A smart choice when hiking through an undead wasteland.
Suitcase
Traveling
4
2
3
3
Dream Vacation
All zombies within a large square radius will enter a bus and be transported through a portal to an alternate dimension, effectively eliminating them.
This stylish, lightweight suitcase is just what every traveler needs.
Fishing Rod
Fishing
4
2
4
1
Camera
Taking Photos
4
5
2
2
This rugged camera features a very impressive, high-powered flash.
Art Supplies
Drawing
3
3
3
3
Artistic License
The player's Mii will paint a vortex in the ground that draws nearby zombies in.
If you like to draw, why not try your hand at painting, too?
Robotic Pet
Keeping Pets
3
2
5
1
Disco Ball
Dancing
4
4
1
2
Dance-Off
The player's Mii and all zombies within a large circular radius will be transported to a dance floor, where the zombies will be struck by lighting immediately after striking a pose.
Lights up a room with sparkles so you can dance the night away.
Tote Bag
Other
3
3
3
3
All-Out Avalanche
A sturdy and spacious bag. I wonder what's inside...
Items
Plaza Ticket
In some stages of Battleground Z, there is a Creepy Courier that the player can defeat to obtain a Plaza Ticket. Once this zombie is defeated, the Plaza Ticket will lie on the ground for a moment before it either vanishes or is collected. Plaza Tickets are redeemable for hats and costumes at the StreetPass Exchange Booth. The following table outlines the requirement for obtaining each Plaza Ticket in Battleground Z.
Plaza Tickets in Battleground Z
Number
Requirement
1
Find a weapon.
2
Find 10 different weapons.
3
Find all weapons.
4
Find ticket near the hospital.
5
Find ticket in the warehouse.
6
Find ticket on the highway.
7
Find ticket at the power plant.
8
Find ticket at the laboratory.
9
Defeat Star Quartersmack.
10
Defeat Belinda Munch.
11
Defeat Bubba and Cleetus Rotts.
12
Defeat Voltoad.
13
Defeat Super Psymad.
14
Defeat 500 zombies.
15
Defeat 1000 zombies.
16
Defeat 3000 zombies.
17
Earn 30 medals.
18
Earn 70 medals.
19
Meet 100 survivors.
20
Meet 200 survivors.
21
Meet 300 survivors.
22
Try every showdown.
Invincibility item
While Creepy Couriers sometimes carry Plaza Tickets, they can also be seen carrying a mysterious potion that renders the player's Mii and allies invincible for a brief moment. This invincibility allows the Miis to charge the zombies head-on without taking damage, and they also gain a significant speed boost. The invincibility item is useful for clearing out large hordes of zombies in a short time frame.