Template:Button/doc: Difference between revisions

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(→‎Systems and buttons: swapping rows/columns to be sortable by system and more mobile-friendly)
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!A  
!A  
|{{button|wii|a}}  
|{{button|wii|a}}  
|{{y}}  
|{{Button|3ds|a}}  
|{{button|wii u|a}}  
|{{button|wii u|a}}  
|{{y}}
|{{y}}
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!B  
!B  
|{{button|wii|b}}  
|{{button|wii|b}}  
|{{y}}  
|{{Button|3ds|b}}
|{{button|wii u|b}}  
|{{button|wii u|b}}  
|{{y}}
|{{y}}
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!X  
!X  
|{{n}}  
|{{n}}  
|{{y}}  
|{{Button|3ds|x}}
|{{button|wii u|x}}  
|{{button|wii u|x}}  
|{{y}}
|{{y}}
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!Y  
!Y  
|{{n}}  
|{{n}}  
|{{y}}  
|{{Button|3ds|y}}
|{{button|wii u|y}}  
|{{button|wii u|y}}  
|{{y}}
|{{y}}
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!D-pad  
!D-pad  
|{{button|wii|d-pad}}  
|{{button|wii|d-pad}}  
|{{y}}  
|{{Button|3ds|d-pad}}
|{{button|wii u|d-pad}}  
|{{button|wii u|d-pad}}  
|{{y}}
|{{y}}
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!Control stick  
!Control stick  
|{{button|wii|control stick}}  
|{{button|wii|control stick}}  
|{{y}}  
|{{Button|3ds|control stick}}
|{{button|wii u|control stick}}  
|{{button|wii u|control stick}}  
|{{y}}
|{{y}}
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!Tilt  
!Tilt  
|{{y}}  
|{{y}}  
|{{y}}  
|{{Button|3ds|tilt}}
|{{y}}  
|{{y}}  
|{{y}}
|{{y}}
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*For DS games, use the corresponsing <code>3DS</code> button.
*For DS games, use the corresponsing <code>3DS</code> button.
*<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name.
*<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name.
*<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'', but only <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>.
*<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'' and ''[[Miitomo]]'', with <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>.
*For Wii U games that use a Wii remote, use <code>Wii</code> for system name.
*For Wii U games that use a Wii remote, use <code>Wii</code> for system name.
<noinclude>[[Category:Template documentation]]</noinclude>
<noinclude>[[Category:Template documentation]]</noinclude>

Revision as of 21:02, 28 June 2022

Usage

Use by typing {{Button|system name|button name|hover/screen reader text (defaults to just the button's name)}} (case insensitive).

Systems and buttons

A button image indicates that that button is on that system. A check mark means that the system has that button, but the image has not been uploaded yet. An x means that that system does not have that button.

System Wii 3DS Wii U Switch
A a a a
B b b b
X x x
Y y y
L L l
R r r
D-pad d-pad d-pad d-pad
Start start start start
Select select select select
Touch touch touch
Microphone microphone
Z z
C c
Control stick control stick control stick control stick
Tilt tilt
Swing
Right stick right stick
ZL zl
ZR zr
SL
SR
HOME home home
1 1
2 2

Notes:

  • For DS games, use the corresponsing 3DS button.
  • Right stick, ZL, and ZR are only available on 3DS if it is a New 3DS. The standard 3DS should still be used for system name.
  • Phone for system name will be supported for Mario Kart Tour and Miitomo, with touch and tilt are accepted for button.
  • For Wii U games that use a Wii remote, use Wii for system name.