Template:Button/doc: Difference between revisions
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PinkYoshiFan (talk | contribs) (→Systems and buttons: swapping rows/columns to be sortable by system and more mobile-friendly) |
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Line 12: | Line 12: | ||
!A | !A | ||
|{{button|wii|a}} | |{{button|wii|a}} | ||
|{{ | |{{Button|3ds|a}} | ||
|{{button|wii u|a}} | |{{button|wii u|a}} | ||
|{{y}} | |{{y}} | ||
Line 18: | Line 18: | ||
!B | !B | ||
|{{button|wii|b}} | |{{button|wii|b}} | ||
|{{ | |{{Button|3ds|b}} | ||
|{{button|wii u|b}} | |{{button|wii u|b}} | ||
|{{y}} | |{{y}} | ||
Line 24: | Line 24: | ||
!X | !X | ||
|{{n}} | |{{n}} | ||
|{{ | |{{Button|3ds|x}} | ||
|{{button|wii u|x}} | |{{button|wii u|x}} | ||
|{{y}} | |{{y}} | ||
Line 30: | Line 30: | ||
!Y | !Y | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{Button|3ds|y}} | ||
|{{button|wii u|y}} | |{{button|wii u|y}} | ||
|{{y}} | |{{y}} | ||
Line 48: | Line 48: | ||
!D-pad | !D-pad | ||
|{{button|wii|d-pad}} | |{{button|wii|d-pad}} | ||
|{{ | |{{Button|3ds|d-pad}} | ||
|{{button|wii u|d-pad}} | |{{button|wii u|d-pad}} | ||
|{{y}} | |{{y}} | ||
Line 90: | Line 90: | ||
!Control stick | !Control stick | ||
|{{button|wii|control stick}} | |{{button|wii|control stick}} | ||
|{{ | |{{Button|3ds|control stick}} | ||
|{{button|wii u|control stick}} | |{{button|wii u|control stick}} | ||
|{{y}} | |{{y}} | ||
Line 96: | Line 96: | ||
!Tilt | !Tilt | ||
|{{y}} | |{{y}} | ||
|{{ | |{{Button|3ds|tilt}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 157: | Line 157: | ||
*For DS games, use the corresponsing <code>3DS</code> button. | *For DS games, use the corresponsing <code>3DS</code> button. | ||
*<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name. | *<code>Right stick</code>, <code>ZL</code>, and <code>ZR</code> are only available on 3DS if it is a New 3DS. The standard <code>3DS</code> should still be used for system name. | ||
*<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'', | *<code>Phone</code> for system name will be supported for ''[[Mario Kart Tour]]'' and ''[[Miitomo]]'', with <code>touch</code> and <code>tilt</code> are accepted for <code>button</code>. | ||
*For Wii U games that use a Wii remote, use <code>Wii</code> for system name. | *For Wii U games that use a Wii remote, use <code>Wii</code> for system name. | ||
<noinclude>[[Category:Template documentation]]</noinclude> | <noinclude>[[Category:Template documentation]]</noinclude> |
Revision as of 21:02, 28 June 2022
Usage
Use by typing {{Button|system name|button name|hover/screen reader text (defaults to just the button's name)}}
(case insensitive).
Systems and buttons
A button image indicates that that button is on that system. A check mark means that the system has that button, but the image has not been uploaded yet. An x means that that system does not have that button.
System | Wii | 3DS | Wii U | Switch |
---|---|---|---|---|
A | ✓ | |||
B | ✓ | |||
X | ✗ | ✓ | ||
Y | ✗ | ✓ | ||
L | ✗ | ✓ | ||
R | ✗ | ✓ | ||
D-pad | ✓ | |||
Start | ✓ | |||
Select | ✓ | |||
Touch | ✗ | ✓ | ||
Microphone | ✗ | ✓ | ✗ | |
Z | ✗ | ✗ | ✗ | |
C | ✗ | ✗ | ✗ | |
Control stick | ✓ | |||
Tilt | ✓ | ✓ | ✓ | |
Swing | ✓ | ✗ | ✗ | ✓ |
Right stick | ✗ | ✓ | ✓ | |
ZL | ✗ | ✓ | ✓ | |
ZR | ✗ | ✓ | ✓ | |
SL | ✗ | ✗ | ✗ | ✓ |
SR | ✗ | ✗ | ✗ | ✓ |
HOME | ✓ | ✓ | ||
1 | ✗ | ✗ | ✗ | |
2 | ✗ | ✗ | ✗ |
Notes:
- For DS games, use the corresponsing
3DS
button. Right stick
,ZL
, andZR
are only available on 3DS if it is a New 3DS. The standard3DS
should still be used for system name.Phone
for system name will be supported for Mario Kart Tour and Miitomo, withtouch
andtilt
are accepted forbutton
.- For Wii U games that use a Wii remote, use
Wii
for system name.