Tanks!: Difference between revisions
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{{Infobox-Minigame | {{Infobox-Minigame | ||
|image=[[File:WPI Tanks! Gameplay.png|300px]] | |image=[[File:WPI Tanks! Gameplay.png|300px]] | ||
|caption= | |caption=Screenshot of Tanks! | ||
|first=Wii Play | |first=Wii Play | ||
|last=Wii Play | |last=Wii Play | ||
|players=2 (Versus) | |players=2 (Versus) | ||
}} | }} | ||
'''Tanks!''' is the final minigame available in ''[[Wii Play]]''. It is the only minigame that uses the Nunchuk, although the Nunchuk is optional. | '''Tanks!''' is the final minigame available in ''[[Wii Play]]''. It is the only minigame that uses the Nunchuk, although the Nunchuk is optional. | ||
==Gameplay== | ==Gameplay== | ||
The player controls a small toy tank around a wood arena, attempting to destroy all other tanks to progress. Instead of a time limit, as many other minigames feature, Tanks! uses a life system in singe player mode—run out of lives, and the game is over. In 2 player, both players dying results in a game over but players have unlimited lives and will advance to the next stage every time a player kills all enemies without dying. Enemy tanks will fire back, and being struck by any projectile (including the player's own) will result in a loss of life. | The player controls a small toy tank around a wood arena, attempting to destroy all other tanks to progress. Instead of a time limit, as many other minigames feature, Tanks! uses a life system in singe player mode—run out of lives, and the game is over. In 2 player, both players dying results in a game over but players have unlimited lives and will advance to the next stage every time a player kills all enemies without dying. Enemy tanks will fire back, and being struck by any projectile (including the player's own) will result in a loss of life. | ||
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|- | |- | ||
|Black | |Black | ||
|[[File: | |[[File:WPl Tanks! Black Tank.jpg|100px]] | ||
|Combination of green, yellow, and purple tanks: These are fast, smart, and fire missiles. | |Combination of green, yellow, and purple tanks: These are fast, smart, and fire missiles. | ||
|} | |} | ||
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==Medals== | ==Medals== | ||
{{Medals|bronze=Complete Mission 5|silver=Complete Mission 10|gold=Complete Mission 20|platinum=Complete Mission 30}} | {{Medals|bronze=Complete Mission 5|silver=Complete Mission 10|gold=Complete Mission 20|platinum=Complete Mission 30}} | ||
{{Navbox-WPl Minigames}} | |||
[[Category:Wii Play minigames]] | [[Category:Wii Play minigames]] |
Latest revision as of 11:50, 15 June 2024
Details | |
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First game | Wii Play |
Latest game | Wii Play |
Number of players | 2 (Versus) |
Tanks! is the final minigame available in Wii Play. It is the only minigame that uses the Nunchuk, although the Nunchuk is optional.
Gameplay
The player controls a small toy tank around a wood arena, attempting to destroy all other tanks to progress. Instead of a time limit, as many other minigames feature, Tanks! uses a life system in singe player mode—run out of lives, and the game is over. In 2 player, both players dying results in a game over but players have unlimited lives and will advance to the next stage every time a player kills all enemies without dying. Enemy tanks will fire back, and being struck by any projectile (including the player's own) will result in a loss of life.
Player shots and some enemy shots can bounce off of walls, and mine explosions can go through walls. Some cork-material walls can also be permanently destroyed with mines.
After completing 20 stages, the game will end in 2 player. Completing 100 stages ends the game in 1 player. Every five stages completed awards an extra life.
There are a variety of tanks to be found:
Controls
Wii Remote: Aim
or : Steer tank
: Fire
: Drop a mine
Medals
Bronze | Silver | Gold | Platinum |
---|---|---|---|
Complete Mission 5 | Complete Mission 10 | Complete Mission 20 | Complete Mission 30 |