Wii Party

From MiiWiki
Jump to navigationJump to search
Wii Party
WPa boxart.jpg
US cover artwork
Developer(s) Nintendo SPD
Publisher(s) Nintendo
Release date(s) Japan July 8, 2010
Europe October 8, 2010
Australia October 7, 2010
North America October 3, 2010
Platform(s) Wii
Rating(s) ESRB: ESRB E.png - Everyone
PEGI: PEGI 3.png - Ages 3+
CERO: CERO A.png - All ages
Game chronology
Previous game
First game in series
Next game
Wii Party U
On affiliated sites
Strategy Wiki Logo.png Walkthrough
 This box: view  talk  edit 
TL Stub.png
This article is a stub. You can help MiiWiki by expanding it.

Wii Party is a party game released by Nintendo for the Wii in 2010. It contains many similar elements to the Mario Party series. It received a sequel in 2013.

List of game modes

Party Games

The primary party game mode, this contains five game modes:

  • Board Game Island: Miis must run down a long island by rolling dice, with minigames being used to decide turn order.
  • Globe Trot: Miis explore a globe map and visit countries to get the most photos to use as souvenirs. As in the Mario Party series, whoever has the most souvenir photos wins, ties are broken by coins.
  • Swap Meet: Known as Mii of a Kind in PAL versions, Miis take turns (order decided by minigame) selecting Miis wearing different colored shirts. They attempt to get three Miis wearing the same color to earn points.
  • Spin-off: Players take turns (in order of P1 to P4) to spin a wheel and try to win medals.
  • Bingo: Miis select bingo cards and attempt to get a vertical, horizontal or diagonal line. Minigame balls occasionally pop up, where the winner gets to select which Mii to cross off.

House Party

These are various minigames that involve multiple players using the Wii Remotes. It contains 6 game modes in Japanese versions, one of which was removed in international versions: Buddy Quiz requires 3 players, the other games only require two.

  • Animal Tracker: Up to four Wii Remotes can be used but two are required. Line up all Wii Remotes in a way that every player can reach them. An animal will come up the TV screen and make a sound while other animals will be in the background making different sounds. Each Wii Remote will make sounds using their speakers mimicking the animals but only one will mimic the animal closest to the TV. Whoever grabs this Wii Remote scores a point, first to three points wins.
  • Hide 'n' Hunt: Up to four Wii Remotes can be used. One player takes each Wii Remote being used and hides them somewhere in the room. Every other player tries to look for them before time runs out. Every 10 seconds, each Wii Remote will use their speakers to make an animal sound to make locating them easier.
  • Time Bomb: Only one Wii Remote is used regardless of number of players. Players gently pass it while holding the button shown on the screen. If the Wii Remote is shaken too much or the wrong button is pressed, the bomb will explode.
  • Word Bomb: Only one Wii Remote is used regardless of number of players. Players pass it like it’s a time bomb after saying a word that matches the given category. Whoever is holding the bomb when it explodes loses.
  • Buddy Quiz: A Wii Remote is required for each player. After choosing a player to act as the "Buddy", the other players attempt to predict the Buddy's answers to various questions about themselves and get points for predicting correctly.
  • Quick Draw: Exclusive to Japanese versions, players use a deck of cards instead of Wii Remotes. They attempt to grab the cards that the game calls out first.

Pair Games

Two players play together in cooperative and competitive modes. There are 3 modes:

  • Friend Connection: Two players first answer five questions to see if they match up, then they play a Co-op minigame to see how compatible they are. This mode is the only one of the three that requires two human players.
  • Balance Boat: Two players attempt to balance 20 Miis on a boat. They first play a minigame to determine if the Miis will be equal size or if one will be heavy and the other light.
  • Match-Up: Players take turns trying to match Miis wearing the same color shirts. Every third round, they play a duel minigame to see who gets two tries to match Mii colors.


These are various ways of playing the game's various minigames. There are 5 modes:

  • Free Play: Any minigame can be played.
  • Battle Mode: Players compete to see who can win a certain number of minigames first
  • Solo Mode: A single player completes in minigames and attempts to reach the end, but fail when they lose all of their hearts.
  • Challenge: Players compete in harder versions of existing minigames
  • Spot the Sneak: Known as Rule Reversal in PAL regions, in each round, one player is able to cheat at a minigame (but must attempt to avoid suspicion) while the other players attempt to find out who is the cheater. After each minigame is played, human players vote who they think was capable of cheating, and the cheater isn’t penalized regardless of whoever they pick. Players who correctly guess who is the cheater steals points from them, but this cheater steals points from anyone who guesses incorrectly.
Wii series games
Tomodachi series
Swapnote series
Other Mii-centered games
Non-Mii games for the Nintendo DS
Non-Mii games for the Wii
Non-Mii games for the Nintendo 3DS
Non-Mii games for the Wii U
Non-Mii games for the Nintendo Switch
Non-Mii games for other platforms