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This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
Reason: Finish the aquiring teammate section.

The pop-up that appears when viewing the party in the Inn.

The Party is the group of Miis accompanying the Hero. The first nine party members are recruited in the first three areas as the hero progress before getting kidnapped at the end of each area by the Dark Lord. The kidnapped party members are then rescued as the Hero progresses through Karkaton. After all of them are rescued, no more party members can be recruited until the Darker Lord is beaten and the Villa unlocked, at which point up to 100 party members can be made and the player can say goodbye to any party member besides the Hero, deleting them. There can be 10 party members in the Inn, but only four can be taken into levels (not including the Horse).

Acquiring party members

As the hero progresses through the first three areas (Greenhorne, Neksdor, and Realm of the Fey), party members will arrive to the inn and join the hero.

Greenhorne members

The first party member will be sent by the Guardian Spirit when the hero gets attacked by two Rock Moths. Noticing the hero in trouble, they will go up and help them defeat the rock moths. After the fight is finished, the party member will ask if they can join the hero after hearing the hero's quest, to which the hero accepts.
The second party member will arrive to the inn and be recruited after encountering the Great Sage for the first time.
The third and last member for Greenhorne will arrive to the inn and be recruited at some point before facing the Rocky (Sarcastic Guy) or Imp (Cheery Granny).
After clearing the last level, the party celebrates their progress so far and soon arrival to Neskdor. Once everyone is asleep, the Dark Lord attack them and kidnaps the three party members while sealing away the hero's current job. The Hero wakes up and finds everyone gone before picking new job. Meanwhile the three party members are wake up confused as they are locked away inside the Dark Lord's Castle, having hope the hero will save them.

Neskdor members

Realm of the Fay members

Differences from the Hero

  • Party members attack automatically even if they are the "leader".
  • Party members cannot learn the Horse Whispering Horse assist.
  • Party members can be deleted while the Hero cannot.
  • Party members can get sick earlier than the Hero.
  • Party members are the only ones that can activate certain personality quirks and assists like Cadge and Charity.